Originally posted by /u/XansHuzzah

I’ve seen a number of posts asking about pollution in the game and quite a bit of confusion. I too was confused so I made a calculator and a write up with equations about how pollution in game works. This covers

  • How and what generates pollution
  • How pollution is reduced both passive and active
  • All the negative effects of pollution
  • Numbers for all of it
  • “Time Until Stage X” with the actual time at current pollution generation levels
  • “Equilibrium Pollution Levels” to see where you will level off at (i.e. where passive dissipation equals active generation/consumption)
  • Accounting for Winter Has Come challenge

The calculator is a google sheet where you can fill in all your options, and the PDF is writeup of the effects and the actual equations behind them, best I could understand from the source code (including a TL;DR summary at the top).

Feel free to make copies and let me know suggestions about how to improve it.

Calculator (Google Sheets): https://docs.google.com/spreadsheets/d/1ZLoYIUA9xujY6Sj_5gUk0fdqTxnbVv9B298qnVx9kCw/edit?usp=sharing

PDF Writeup: https://drive.google.com/file/d/1lVRklkhVME6nBg8_pLCsqsgXBNx6QKcj/view?usp=sharing

EDIT: Includes a Time until stage X and Equilibrium calculations

EDIT: Includes Winter Has Come

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Xystem4

I’ll do some more digging and will let you know! The thought came to mind because I’m getting some slightly different numbers on my game than what the sheet would indicate, and I’m trying to track down what the discrepancy could be.

I do have the challenge completed (3 times), but looking again I’m actually producing slightly more pollution than the sheet predicts, not less (which is what I’d have expected to happen if it was caused by the Energy challenge). Still, I’ll look through the code a bit just to satisfy my own curiosity

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