The wiki is a community driven, and is intended to be filled by players as they discover things along. The main documentation for the game is it’s source code that is intentionally left open for exploration.
Given that the game is an ongoing project it is impossible to maintain accurate tracking for all mechanics, as a lot of things are being changed and fleshed out on ongoing basis.
Local login assumes confirmation email for which sendmail server has to be set up to send verification link. It is something that I did not yet done and that might simply not work reliably in the modern age, therefore local is reserved for hardcoded credentials like admin accounts.
I am planning to support KGNet credentials as a sort of single sign on, but it will require firebase authentication module that wikijs does not yet support. Discord and Google are currently the only providers that are easy to setup and does not require much effort to maintain.
Feel free to update the wiki, it is indeed not documented much.
The highest meaningful upgrade you can get is Holy Genocide at TT25. The cap of TT itself is not limited in the game and each tier will give you incremental bonuses.
You can find detailed formula and breakdown at https://wiki.kittensgame.com/en/game-tabs/religion/apocrypha
https://wiki.kittensgame.com/en/guides-and-advice-and-stuff/monstrous-advice has some advice on early game policies that might or might not be highly opinionated. The idea of the best policies is always very subjective and vary between players, for the first run you will unlikely be bottlenecked by any choice regardless of what you pick.
Glad it made your day <3 Hope you will get better! You can use https://www.patreon.com/bloodrizer if you want to donate a buck or two.
I’m using https://www.npmjs.com/package/@moodlehq/cordova-plugin-local-notification that as far as I know fixes everything up to android 12. Android 13 is terra incognita for most of the cordova ecosystem and I would need to look into it. There are some workarounds for permissions, but stuff is so sparsely documented that I would need to test everything on emulator and do a bit of trial and error. Thanks for reporting this!
Noted, thank you.