Originally posted by /u/XansHuzzah

I’ve seen a number of posts asking about pollution in the game and quite a bit of confusion. I too was confused so I made a calculator and a write up with equations about how pollution in game works. This covers

  • How and what generates pollution
  • How pollution is reduced both passive and active
  • All the negative effects of pollution
  • Numbers for all of it
  • “Time Until Stage X” with the actual time at current pollution generation levels
  • “Equilibrium Pollution Levels” to see where you will level off at (i.e. where passive dissipation equals active generation/consumption)
  • Accounting for Winter Has Come challenge

The calculator is a google sheet where you can fill in all your options, and the PDF is writeup of the effects and the actual equations behind them, best I could understand from the source code (including a TL;DR summary at the top).

Feel free to make copies and let me know suggestions about how to improve it.

Calculator (Google Sheets): https://docs.google.com/spreadsheets/d/1ZLoYIUA9xujY6Sj_5gUk0fdqTxnbVv9B298qnVx9kCw/edit?usp=sharing

PDF Writeup: https://drive.google.com/file/d/1lVRklkhVME6nBg8_pLCsqsgXBNx6QKcj/view?usp=sharing

EDIT: Includes a Time until stage X and Equilibrium calculations

EDIT: Includes Winter Has Come

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XansHuzzah

I’ve found when the numbers differ slightly, its because the current pollution level isn’t updated. Since the current level impacts the pollution rate, it can give slightly different numbers. I do say the current level is “optional” since its not technically needed the choices you the player have made for singular generation or consumption calculations, nor is it needed for the “equilibrium.” But if you want an accurate snapshot of where you’re at and how long until you reach a specific point, you do need to set it.

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