Originally posted by /u/petethered

I seem to have hit some sort of relic “ceiling”.

https://www.dropbox.com/s/cp2zwy524davbyw/Kittens Game - Run 1984 - Year 47542 - Spring%2C day 13.txt?dl=0

Here’s a save file , run 1984 , 868k paragon, 1.74e+308 relics.

That’s 174.705QWWT in game notation.


If I reset this run, I come back in with 0 relics.

Is there a limit to the number of relics you can have?

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petethered

My first save file is Nov 22, 2022.

https://www.dropbox.com/sh/j5uvhgym4rroasq/AAAMRBjXz7iEWb656ENBWSSHa?dl=0

I’m a pretty obsessive saver, so I have a pretty good history of my entire playthrough.

That being said, I’m a KittenScientists player. It’s a script that you can load in manually, or with tampermonkey/greasemonkey that can automate parts of the game for you. I’ve contributed bug reports, fixes, and features to the project as well.

I played about the first 10 resets by hand, and then switched over to using KS.

https://wiki.kittensgame.com/en/guides-and-advice-and-stuff/relic-engines

Once I got the level 3 relic engine running (reset with over 67 chronospheres), around run 134, I got into tuning the auto-reset system and there’s an “explosion” of progress once that starts.

The key was getting around 50k void the “hard way” and then I was able to generate more void then I needed per reset.

I have my own set of scripts I’ve written in conjunction with KS that helped smooth out the flow, making sure that manuscripts, parchment, compendiums, blueprints, concrete, and alloy get made faster. And sacrificing unicorns and getting sorrow to drag the BLS back up faster.

I did “deep” (1k kitten) runs at first, but the kitten join speed became my bottle neck, so last couple of days i’ve been running 100ish Chronosphere resets every 3 minutes maximizing the relic growth which is what brought me to the cap. Paragon growth was slow there.

Now I’m doing paragon runs of around 1k every 13 minutes.

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